Inversion
Swap zones between light and dark, redirect energy, and crack each polarity puzzle in this sleek browser prototype.
Gameplay overview
Flip cells to align energy
Inversion presents a board of interchangeable tiles. Each tap toggles a cell between two polarities, altering how energy lines traverse the grid. Your job: discover the pattern that routes power to every node without crossing wires or triggering dead ends.
Remarkable Games built the demo in Phaser with Vite + TypeScript, making it a helpful reference for UI transitions, event handling, and puzzle state validation.
Your objective
What you are trying to achieve
Inversion gives you a board of tiles that each toggle between two polarities. Flipping a tile changes how the energy lines travel, and the goal is to route power to every node without crossing wires or hitting dead ends.
Each board has one clean solution, so the puzzle is about reading constraints and flipping as few tiles as possible.
Controls
Simple, click-driven play
| Action | Input / gesture |
|---|---|
| Left-click / Tap | Flip a tile’s polarity. |
| Click and drag | Select and invert multiple tiles at once. |
| R | Reset the current puzzle. |
| N | Jump to the next challenge when available. |
Beginner guide
Your first few minutes
Treat Inversion like a logic puzzle rather than a reflex game: look at where the lines must go before you start flipping.
- Click or tap a tile to flip its polarity and watch how the energy path shifts.
- Start from fixed nodes or endpoints and work inward toward the remaining gaps.
- Click and drag to invert several tiles at once when a whole section needs toggling.
- Press R to reset the board freely; experimenting with polarity patterns is part of solving it.
- Press N to jump to the next challenge while the solution pattern is still fresh in your head.
Advanced tips
Crack each board faster
- Watch how each toggle affects adjacent rows—often only a few pivots are needed.
- Start from fixed nodes or endpoints, then work inward toward the remaining gaps.
- Don’t hesitate to reset; experimenting with polarity patterns is part of the fun.
- Once you’ve solved a board, hit N to rush into the next inversion while the pattern is fresh.
Features
Why it’s worth a look
- Clean neon aesthetic with glowing grid effects and satisfying flip animations.
- Designed as a template—extend it with new rules, scoring, or puzzle packs.
- Source code available under MIT license so you can integrate inversion mechanics into your own Phaser project.
Our take
Why Inversion is a useful prototype
Inversion is clearly presented as a demo, but it already showcases a clean, expandable puzzle core. The act of flipping tiles to coax energy lines into alignment is satisfying on its own, and the visual feedback makes it easy to see why a particular configuration works or fails.
From a development perspective, it is also a strong reference implementation for grid-based logic games in Phaser—handling input, animating state changes, and validating puzzle solutions in a way that is easy to read and extend.
Who will enjoy it?
- Puzzle players who like minimal, abstract challenges will enjoy experimenting with Inversion's boards, even in prototype form. Indie developers and game design students may get even more value by studying or forking the project to build their own variations on the polarity mechanic.
Frequently asked questions
Need a quick answer?
- How do you play Inversion?
- Click tiles to flip them between light and dark polarities so energy lines connect every node. Each board has a single workable configuration to discover.
- What is the goal in Inversion?
- Route power to every node without crossing wires or triggering dead ends, using as few flips as you can.
- What are the controls for Inversion?
- Left-click or tap a tile to flip it, drag to invert several at once, press R to reset and N to advance to the next challenge.
- Is Inversion free to play?
- Yes. It is a free browser prototype from Remarkable Games with no download or account required.
- Can you play Inversion on mobile?
- Yes. The click-and-drag controls are touch aware, so the puzzle works on phones and tablets.
- Is Inversion a full game or a prototype?
- It is a demo built in Phaser with Vite and TypeScript. It showcases a clean puzzle core that you can play as-is or extend.
- Can I use the Inversion source code?
- Yes. Remarkable Games released the project under the MIT license so developers can study or fork the polarity mechanic.