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Linkit

Draw continuous paths between matching nodes and fill every tile without crossing your own lines.

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Gameplay overview

Kaboom.js dot-connecting puzzle

Linkit was made for Pixel Game Jam 2024. Each room presents a grid of colored dots—drag lines to connect matching pairs while covering every tile. Lines can’t cross, so plan routes carefully. Later levels introduce bigger grids and trickier layouts.

It runs entirely in the browser using Kaboom.js and features clean visuals plus satisfying completion effects when the final path snaps into place.

Your objective

What you are trying to achieve

Linkit gives you a grid of colored dots and asks you to connect each matching pair with a continuous path. The catch is that lines cannot cross and every tile on the board must be filled.

Later levels use bigger grids and trickier layouts, so the goal is to find the one clean routing that lights up the whole board.

Controls

Mouse or touch input

  • Click / tap a dot, then drag to its matching partner.
  • Release to lock the path (overlapping existing lines will remove them).
  • Cover every tile to complete the puzzle.

Beginner guide

Your first few minutes

Think of Linkit as a constraint puzzle: figure out where a line must go before you commit to any route.

  1. Click or tap a dot, drag to its matching partner, and release to lock the path.
  2. Start with edge and corner dots, which have the fewest possible routes.
  3. Work inward and leave flexible open areas for your final connections.
  4. Redraw any line that blocks you; overlapping an existing line removes it.
  5. Fill every tile on the board to complete the puzzle and move on.

Advanced tips

Connect smarter

  • Start with edge and corner dots—they limit available paths.
  • Work inward and leave flexible areas for last to avoid blocking yourself.
  • Don’t hesitate to redraw lines; experimentation leads to cleaner solutions.

Why play it?

Relaxing yet clever

  • Quick puzzles perfect for short sessions or classrooms.
  • Progressively challenging grids that sharpen spatial planning.
  • Open-source code for educators or devs wanting to customize Kaboom.js puzzles.

Our take

Why Linkit is a neat jam puzzle

Linkit takes the familiar “connect the dots without crossing lines” concept and wraps it in a clean Kaboom.js implementation that feels great in the browser. The puzzles ramp up just enough to force real planning, but remain compact enough that solving one never feels like a chore.

Because each board has a single, tight solution space, you end up thinking in terms of constraints—what absolutely must go where—rather than brute-force trial and error. That makes it a nice little exercise in spatial reasoning and pathfinding disguised as a casual game.

Who will enjoy it?

  • Linkit is ideal for players who appreciate short, logical puzzles and don’t need story or progression meters to stay engaged. Educators and developers may also find it useful as an example of how to build touch-friendly grid puzzles in Kaboom.js.

Frequently asked questions

Need a quick answer?

How do you play Linkit?
Drag from one colored dot to its matching partner to draw a connecting line. You must link every pair and cover every tile without letting lines cross.
What is the goal in Linkit?
Fill the entire grid with non-crossing paths that connect each pair of matching dots. Every tile must be used.
What are the controls for Linkit?
Click or tap a dot, drag to its partner, and release to lock the line. Overlapping an existing path removes it so you can redraw.
Is Linkit free to play?
Yes. Linkit is a free browser puzzle from Remarkable Games with no download, account, or payment.
Can you play Linkit on mobile?
Yes. The drag-to-connect controls are touch friendly, so it plays naturally on phones and tablets.
What happens if my lines cross in Linkit?
Crossing lines are not allowed. If a new path overlaps an existing one, the old line is removed so you can reroute it.
Is Linkit's source code available?
Yes. It was built for Pixel Game Jam 2024 with Kaboom.js and released as open source, so developers can study or extend it.