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Phaser Template

Preview the default Phaser demo, then clone the repo to jump-start your own TypeScript Phaser projects.

Heads up: If the embed doesn’t load, open the Phaser Template demo in a new tab. Open game in a new window

Template overview

Phaser 3 foundations

Phaser Template bundles Phaser 3, TypeScript, Vite, and Tailwind to provide a modern workflow for web game development. The demo scene shows sprite movement, physics, UI text, and asset loading so you can inspect a working setup before building your own levels.

The repository includes scripts for development (`npm start`), production builds (`npm run build`), and packaging zip files for distribution (`npm run bundle`).

Controls

Demo interactions

  • WASD / Arrow keys: Move the demo character or camera (depending on the scene).
  • Space: Trigger the template’s sample action/jump.
  • Mouse: Interact with UI elements if provided.

Why use it?

Speed up development

  • Preconfigured TypeScript + Vite build tooling.
  • Ready-made scripts for bundling games to itch.io or web hosting.
  • Clean project structure that’s easy to extend.

Tips

Customize quickly

  • Replace demo assets in `public` and update scenes under `src/`.
  • Use Tailwind classes to rapidly style in-game UIs.
  • Leverage the included GitHub Actions workflow for automated builds.

Our take

Why this starter kit is worth using

Phaser Template is more than a sample scene—it’s a practical starting point that wires Phaser 3, TypeScript, Vite, and Tailwind together in a way that feels modern and maintainable. Having hot reload, typed scenes, and basic UI patterns already configured removes a lot of friction from early prototyping.

Because the demo level shows real movement, collisions, and HUD text, you can inspect concrete patterns instead of reading abstract documentation. That makes it especially useful for teams onboarding new developers or for students learning how a production-ready Phaser project is structured.

Who will benefit most?

Developers who already know a bit of JavaScript or TypeScript and want to dive into Phaser without hand-rolling build tooling will get the most out of this template. If you are experimenting casually and don’t care about typed pipelines or deployment workflows, lighter examples may be enough—but for serious browser game work, this kit is a strong foundation.