Snowboarder
Carve a neon mountain with Tux. Obstacles spawn endlessly, so keep your edge sharp and chase your farthest run.
Gameplay overview
Endless carve
Snowboarder keeps things mellow: you drift down a procedurally generated slope dotted with trees, rocks, and ice ridges. Lean left or right to dodge hazards and enjoy the synthwave soundtrack while your score climbs with distance traveled. Hit an obstacle and your run ends—tap R to spawn a fresh layout instantly.
Controls
Keyboard & mouse
- Left / Right (or A / D) steer Tux across the slope.
- R rerolls the procedural mountain with a new seed.
- On the web build, left and right mouse buttons nudge your board.
The original native build also supports joysticks—map the horizontal axis to carving and a button to restart for party play.
Strategy tips
Stay centered
- Keep a gentle weave going—small adjustments make it easier to dodge last-second trees.
- Memorise obstacle patterns; while runs are random, certain clusters repeat.
- Use the edge of the slope to buy time before cutting back toward the middle.
Frequently asked questions
Need a quick answer?
Q: Does Snowboarder save high scores?
A: Scores display in the title bar/console. Recording your best distance manually keeps the competition lively.
Q: Any mobile support?
A: The GitHub Pages build responds to tap inputs, making it easy to play on touch devices.
Q: Can I tweak slope difficulty?
A: Download the native source to alter obstacle density or pace.